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Building a baseline JIT for Lua automatically

This is the Part 2 of a series. Feel free to read the prequel for more context: Building the fastest Lua interpreter automatically Building a good VM for a dynamic language takes a ton of engineerin

Inline caching

or a subclass. This is not a simple process like “call the function at the given address specified by the type”. The runtime has to find out what kind of object add is. Maybe it’s just a function, or maybe it’s a property, or maybe it’s some custom descriptor protocol thing. There’s no way to just turn this into a call instruction! Runtime type information Though dynamic runtimes do not know ahead of time what types variables have at any given opcode, they do eventually find out when the code is run. The first time someone calls

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