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November 28, 2023
Queued up into tip/tip.git's x86/cpu branch ahead of the Linux 6.8 merge window opening in a month is an optimization that should prove helpful in cloud/VM scenarios.
November 26, 2023
Intel Linux kernel graphics driver developers this week sent out their first batch of drm-intel-next i915 DRM driver changes to DRM-Next of new material to be introduced in the upcoming Linux 6.8 cycle.
November 24, 2023
Intel on Thursday committed Arrow Lake 'ARL' support to their open-source Intel Graphics Compiler (IGC) that is used by their Compute Runtime stack for OpenCL and Level Zero while on Windows IGC is additionally used as their graphics shader compiler as well.
November 24, 2023
While the open-source AMD Radeon Linux graphics driver is well received by the community, one of the longest sought features has been an official GUI control panel for managing the driver settings and the like under Linux with ease
November 18, 2023
The most significant limitation of Intel Arc Graphics on Linux with the existing open-source driver stack has been the lack of sparse resources support that is needed for many newer games to work via Steam Play on Linux
November 15, 2023
A new feature coming to next-generation Intel graphics display hardware has been revealed in new open-source Linux graphics driver patches: CMRR as an extension of the existing adaptive-sync variable rate refresh (VRR) functionality.
October 19, 2023
With the pending changes set to be merged for the upcoming Linux 6.7 kernel, all known issues/limitations around the i915 kernel driver support for upcoming integrated graphics with Intel Meteor Lake laptop processors.
October 5, 2023
In addition to Vulkan sparse support that works with the existing i915 kernel driver, another exciting open-source Intel Vulkan driver development this week is landing a transfer queue implementation for DG2/Alchemist GPUs
October 4, 2023
The biggest hindrance for using Intel Arc Graphics for Linux gaming has been the lack of Vulkan sparse support as needed for running many newer Windows DirectX 12 games atop Valve's Steam Play with Proton using VKD3D-Proton
September 28, 2023
Intel engineers have merged to Mesa 23.3 the initial open-source 'ANV' Vulkan driver support for sparse resources! This is the important feature needed for running a number of newer Direct3D 12 games with Steam Play (Proton) via VKD3D-Proton with Intel graphics hardware.