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Gamasutra: Winifred Phillips s Blog - Stemming for Modular Game Music (Composing for Lineage M: GDC 2022)
This article explores how instrumental performances, rhythmic density, and frequency range provide components for use within a modular music system fo
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Library of congress
District of columbia
Sackboy littlebigplanet phillips
Winifred phillips
Game audio network guild
Society of composers
Generations productions
Audio engineering society
Game developers conference
Academy of interactive arts
Total war
Modular construction
Game music
Sacred district
Big adventure
Gamasutra: Winifred Phillips s Blog - Structure for Modular Game Music (Composing for Lineage M: GDC 2022)
This article discusses the process of creating rhythmic and melodic diversity in a system based on horizontal segmentation for the music of Lineage M:
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Sackboy littlebigplanet phillips
Winifred phillips
Game audio network guild
Society of composers
Audio engineering society
Game developers conference
Academy of interactive arts
City center
Total war
Modular construction
Game music
City walls
Sacred district
Gamasutra: Winifred Phillips s Blog - Techniques for Modular Game Music (Composing for Lineage M: GDC 2022)
In this article series, video game composer Winifred Phillips shares the content of her GDC 2022 lecture, Composing for Lineage M: Modular Constructio
United states
South korea
Library of congress
District of columbia
Sackboy littlebigplanet phillips
Winifred phillips
Game audio network guild
Society of composers
Audio engineering society
Game developers conference
Academy of interactive arts
Generations productions
Total war
Game music
In game one shot
Grim reaper
Gamasutra: Winifred Phillips s Blog - Hybrid Linear-Dynamic Music for Game Composers (From Spyder to Sackboy: GDC 2021)
The 6th installment of a 6-part series. Composer Winifred Phillips shares content from her GDC 2021 lecture, From Spyder to Sackboy: A Big Adventure i
United states
Library of congress
District of columbia
Sackboy littlebigplanet phillips
Winifred phillip
Winifred phillips
Game audio network guild
Society of composers
Audio engineering society
Missions of the spyder
Game developers conference
Academy of interactive arts
Big adventure
Sumo sheffield
Micro missions
Game music
Gamasutra: Winifred Phillips s Blog - Pure Vertical Layering for Game Music Composers (From Spyder to Sackboy: GDC 2021)
The 3rd installment of a 6-prt series. Composer Winifred Phillips shares content from her GDC 2021 lecture, From Spyder to Sackboy: A Big Adventure in
United states
France general
Library of congress
District of columbia
Sackboy littlebigplanet
Winifred phillip
Winifred phillips
Game audio network guild
Society of composers
Audio engineering society
Game developers conference
Academy of interactive arts
Big adventure
Both spyder
Sumo sheffield
Horizontal resequencing
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