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November 5, 2023
An update on the work on Catharsis Reborn from March to November 2023.
November 5, 2023
Blast Radius v. 3.0.X is out and introduces "L.A. Meltdown 2047", a new user map that reinterprets all of the classic episode one of Duke Nukem 3D: "L.A. Meltdown" by Allen H. Blum III & Levelord all in one level.
November 5, 2023
Website art rework and new movement spells on beta server.
November 4, 2023
In the latest devlog i go through the game development process of adding dismemberment to my indie game Slaughter Cats in Unreal Engine 5
November 4, 2023
After two years of working on LIMINAL PHASE, we are thrilled that LIMINAL PHASE is now available on VIVEPORT Infinity, HTC VIVE XR Elite, App Lab, and SteamVR.
November 4, 2023
Cyborg3003 began production in March 2023 and is being developed by the same creator of the game Parallel, released in 2022. The early access launch is November 6th on Steam(PC)
November 4, 2023
New overhaul for the UMSC troops. a rework for the army troopers new marine branch and a rework for the ODST
November 4, 2023
After countless fixes and bug hunts, implementing new stuff, re-balancing old stuff, balancing new stuff, promises of the new version, luying about the release dates, constant efforts to make this mod as perfect as possible... Well here it is, it is...
November 4, 2023
The Progress Report articles provide updates on the current state of development regarding Half Life 2: Alternis, and are usually released every 2 months.
November 4, 2023
In this bi-weekly episode I will tell you a little bit about the progress of my game Project Star.