While covering the grand opening of Uncharted: The Enigma of Penitence at PortAventura, Theme Park Insider interviewed two leaders of the attraction's creative team, Rich Hill and Logan Zawacki from Sally Dark Rides.
We often debate what exactly makes something a storycoaster, a comparatively new term in the theme park lexicon. Hagrid's is perhaps the perfect example, but is Cosmic Rewind too much coaster? Is Gringotts too much dark ride? I'd suggest that PortAventura's Uncharted: The Enigma of Penitence fits centrally in the definition, with a consistent and necessary narrative before and during the ride experience - but still delivering punchy, undeniable coaster sections in between.