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September 16, 2021
Oops, I did it again; a section that was supposed to be a smaller part of an upcoming blog post came into being as its own giant post. Here, we’re talking ab...
August 16, 2021
Remember Alf? He’s back, much sooner than I expected. In fact, I wasn’t expecting to cover this topic again. But the post on Alf has proven to be one of the ...
August 14, 2021
Premier edition - Well, there wasnt long between the Olympics and the Premier League returning, was there? With the footb...
August 4, 2021
A loving tribute to pixel-focused Sega consoles in a dependable puzzle format. After a few months, developer Jupiter has returned to the eShop to release another PIcross game. If you’re familiar with the picture puzzle nonograms, it’s likely you know your way around the numerous Picross S games on the Nintendo Switch. When I last reviewed one of those games, I commented that it felt like Jupiter was just spinning their wheels with these releases. The puzzles are good, but nothing was really...
July 10, 2021
All PostsGames @ itch.io Jul 8, 2021 The video game console originated as a way to bring arcade experiences (specifically, Pong) into the home. But the home game took on a life of its own; playing a game in your house that you can play indefinitely is very different than a game that needs to constantly shuffle through new players to get the quarters of each. One early game that understood that difference was 1984’s Pitfall II. Let’s put on our amateur video game analyst hats and t...
July 8, 2021
The Wild History Of Demo Discs, Shareware And Covertapes Share Image: Kotaku Back before YouTube and Twitch and always online DRM, developers needed more effective ways of marketing than just relying on word of mouth. This resulted in shareware, demos and demo discs, free slices of playable content that spawned one of the most interesting phases in the gaming. The earliest roots of the demo as we know it can be traced right back to the computers of the ’80s and ’90s. An entire industry buil...
June 23, 2021
Initially, I was psyched to play and review Alex Kidd in Miracle World DX. It’s a gorgeous-looking remake, has extra levels and remastered music, and additional modes not found in the original. Sadly, the title, much like Wonder Boy: Asha in Monster World, sticks too closely to the template of the Master System game. Instead of improving frustrating elements of its original design, the developers of this revamped Alex Kidd decided to splash a new coat of paint on the old game (for the most...
June 10, 2021
New Alex Kidd in Miracle World DX trailer gives fans a quick overview of the lavishly recreated locale from the Sega Master System classic
May 31, 2021
Forget all those too-big-to-fail AAA games, blending together to become a flavourless broth of open worlds and 100-hour campaigns. It’s the next tier down where the real juice is: where you’ll find the wacky high concepts, the left-field experiences, the bad voiceovers. We’re not afraid to say it: we love the AA game. Yes, it’s our way of saying that there’s no real blockbuster releasing in June 2021. Welcome to the quiet before the E3 storm. But aren’t you still wading through Sub...
May 31, 2021
Over the past few years, CBD has painted an elaborate picture of wonder and excitement, but science has created a new reality centered around PEA, a CBD alternative.