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April 5, 2021
(https://www.facebook.com/MXPlayer) (https://www.instagram.com/mxplayer) This story is provided by Mediawire. ANI will not be responsible in any way for the content of this article. (ANI/Mediawire) DISCLAIMER (This story has not been edited by Business Standard staff and is auto-generated from a syndicated feed.) Dear Reader, Business Standard has always strived hard to provide up-to-date information and commentary on developments that are of interest to you and have wider polit...
March 16, 2021
Rakesh Jhunjhunwala-backed Nazara Technologies is all set to hit the primary market with its Rs 583-crore IPO on Wednesday. The diversified and online gaming firm’s three day issue will run through March 17-19 and will be entirely an offer for sale (OFS). While 5.29 million equity shares will be offloaded via OFS by some of the shareholders, Rakesh Jhunjhunwala, who owns 3.29 million shares or 11.51 per cent stake in the company as of September 30, 2020, has decided to hold on to his stake...
March 16, 2021
Published: Tuesday, March 16, 2021, 19:21 [IST] Josh, India’s fastest growing and most-engaged short video app, today announced the launch of its first original IP World Famous’, a mega-talent hunt to recognize and celebrate India’s diverse, young talent. Envisioned as a multi-city search for the country’s most unique creators, World Famous kicks off in Lucknow today. A 15-day, high-octane campaign will travel through this multicultural city to discover local talent with the makings of...
March 3, 2021
Thursday, 4 March 2021, 7:38 am The use of the mobile phone to access the internet has grown tremendously in China over the last decade. The penetration rate of mobile internet users in China was at an all-time high in 2020, making the apps marketplace one of the most competitive in the world. Data presented by TradingPlatforms.com breaks down the leading apps in China in 2020 per category. Mobile Internet User Penetration Rate Almost 100% in 2020 Mobile internet penetration rate measures the...
March 1, 2021
Scientific Games Reports Fourth Quarter and Full Year 2020 Results Sequential improvement in consolidated results, record full year revenue at SciPlay, Lottery and Digital Strong execution across diverse portfolio, continued to make operational progress against strategy Disciplined cost and balance sheet management Generated $159 million of operating cash flow and $72 million of free cash flow News provided by Share this article Share this article LAS VEGAS, March 1, 2021 /PRNewswire/ -- Scien...
February 23, 2021
Spotify has revealed plans to expand its offerings to new markets across Asia, Africa, the Pacific, and the Caribbean
February 19, 2021
Lucid Sight Acquires Colyseus Game Engine By Staff 1 month ago LOS ANGELES–(BUSINESS WIRE)–Today, independent game studio Lucid Sight, developer of games such as MLB Champions and CSC featuring Star Trek, has acquired the popular open-source multiplayer game engine Colyseus. Lucid Sight will be taking over the Colyseus brand, GitHub, and all social and support channels. Lucid Sight will also be launching a cloud-hosted service to further support Colyseus developers. The creator of Colyseu...
February 19, 2021
Share: Spotify maintained its Primary Position as the Worlds No1 Streaming Source New York – February 19, 2021 – At the end of September 2019, Spotify has announced that it had 113m subscribers and 248m total Monthly Active Users (MAUs) worldwide. The figure was up 5m on the previous highest total of 108 m total that the Service hit in June 2019 “The interesting factor to be aware of it would appear,” said Music Industry Analyst Donald Malter, “is that the average paying Spotify subsc...
February 17, 2021
Spotify (NYSE: SPOT) today announced that Mona Sutphen will join the Spotify Board of Directors in April of 2021, subject to shareholder approval. Ms. Sutphen ...
February 11, 2021
Press release content from Business Wire. The AP news staff was not involved in its creation. G5 Entertainment Group: Year-end Report 2020 February 11, 2021 GMT G5 Entertainment Group (STO:G5EN): “In many aspects this year has been different than expected, but we felt strongly already at the beginning of the year that we were building a competitive portfolio of attractive games and improving the effectiveness of our user acquisition (UA)”, said Vlad Suglobov, CEO of G5 Entertainment. “We ...