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Half-Life 2 RTX news: HEV suit has 34x more polygons than original version

NVIDIA's upcoming Half-Life 2 RTX project has major visual improvements: new HEV suit has 34x more polygons than Valve's original HEV suit in Half-Life 2.

Half-Life 2 RTX s HEV Suit Has 34x More Polygons Than the Original; RTX Remix Update Adds DLSS 3 Support

The team behind Half-Life 2 RTX shared some interesting details about the upcoming remaster. Meanwhile, RTX Remix was updated to version 0.3.

PC graphics settings guide - Halo Infinite

PC graphics settings guide - Halo Infinite
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Crysis 2 Remastered detailed: NVIDIA DLSS, ray tracing on PC only

No Man s Sky Patch 3 5 Update: What do Players expect in the Prisms Update : Games : Gamenguide

According to Comicbook.com, the significant changes in the patch update will be on par with the next-gen gaming systems including PlayStation 5 and the Xbox Series X and high-spec graphic requirements that PCs need to have today. One of which is the Screen Space Reflection Technology, which have been added to most video games to create visual realism by adding reflective surfaces as well as improving the lighting quality, making these surfaces more realistic. It is as if you are virtually seeing a reflection in a newly-polished floor. Another boost for the game s visuals that came from Patch 3.5 Update is the optimization of existing volumetric lighting system, which added more atmosphere in the game s surroundings. This optimization is also available in Virtual Reality (VR).

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