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Zelda BotW in 8K Via CEMU With Reshade Raytracing Effects is a Dream Come True

Zelda BotW in 8K Via CEMU With Reshade Raytracing Effects is a Dream Come True May 10, 2021 08:06 EDT A freshly-released Zelda BotW video shows off the Switch title running on PC through the CEMU emulator in 8K resolution, and its truly looking astonishing. Despite originally being a Nintendo Switch title, The Legend of Zelda: Breath of the Wild remains one of the most visually appealing games to date.  Although running on mediocre hardware, the game’s art direction really makes the lat...
Zelda Bot Pascal Gilcher Zelda Botw Nintendo Switch Digital Dreams Screen Space Ray Traced Global Illumination

RTGI Shader Adds Image Based Lighting, Extended Ray Length Multiplier

RTGI Shader Adds Image Based Lighting, Extended Ray Length Multiplier Dec 30, 2020 04:11 EST Pascal Gilcher, the creator of the RTGI shader weve often covered here on Wccftech, has released a new version (0.19) that adds image-based lighting and an extended ray length multiplier. The two features combined should provide quite the image quality boost, as demonstrated in the image below. Gilcher also explained in his Discord channel how these new RTGI shader features work exactly. The first ...
Pascal Gilcher Extended Ray Length Multiplier Image Based படம் அடிப்படையிலானது

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