Thanks to the nature of open-source and AMD making their Radeon Memory Visualizer 'RMV' open-source under the GPUOpen umbrella, outside of AMD graphics drivers it's found usage elsewhere
While AMD's GPUOpen team developed the Radeon Memory Visualizer for their own Radeon graphics processors, thanks to the software working out well and being open-source and the profiling/dump format being public, the Intel open-source Vulkan Linux driver has added support for it
Hardware raytracing acceleration has come a long way since Nvidia's Turing first introduced the technology. Even with these hardware advances, raytracing is so expensive that most games have stuck to very limited raytracing effects, if raytracing is used at all. However, some technology demos have provided expanded raytracing effects. For example, Quake and Portal have…