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The Making of Quake, Part 4: Aftershocks

Shacknews is celebrating the 25th anniversary of Quake--and of Shacknews--by serializing Rocket Jump: Quake and the Golden Age of First-Person Shooters --our flagship long read exploring the making of id Softwares Quake trilogy, the culture inside id during development of Quake 1, 2, and 3, and the impact ids games had on the FPS genre. Every week in June, well post another chapter offering unprecedented, behind-the-scenes access into one of the most influential games ever made. In todays chap...
United States Davidl Craddock John Romero Trent Reznor Tom Hall Adrian Carmack

Shack Chat: What is your favorite Quake weapon?

If youve been perusing our website lately, youve likely noticed all the coverage of our 25th-anniversary celebration. What you may not know is that Shacknews isnt the only old dog with a silver anniversary in 2021. id Softwares Quake made its debut on June 22, 1996 (that would be 25 years ago this week!). Quake was a technical marvel for its time, ushering in the mainstream adoption of multiplayer deathmatch and 3D accelerators. It would spawn several massively successful sequels and serve as t...
Steve Tyminski Blake Morse Chris Jarrard Donovan Erskine Ozzie Mejia Bryan Lefler

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