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May 26, 2021
Expansion, acquisitions, and more original IP: CEO Richard Jolly opens up about the opportunities Tencent has created
May 10, 2021
Welcome to this year’s 30 Under 30, where we highlight the best young talent in the industry, selected based on your glowing testimonies. But before you delve down into this year’s list, here’s some words from a couple of the people that made it happen. “Partnering with the 30 Under 30 has always felt natural to us, attracting and retaining the next generation of talent is important to the long-term success of the games industry. It’s where the industry’s future ideas, innovation, ...
May 10, 2021
Where does a studio start when approaching a D&I initiative? One of the first things we did was to set up employee resource groups – an LGBTQ+ group, and Women at Splash Damage. Later we set up BAME at Splash Damage and recently we set up the Families group. These groups are open to everyone – whether you are part of a marginalised group or an ally – and it was a good place to get the conversation started, looking at the issues and what things we could do to fix them. The next thing we...
May 10, 2021
It’s time for another Retro Ad Replay article! This is the series where we head backward in time to reminisce and celebrate the anniversary of some of the most significant moments in gaming. If you find yourself wanting more content like this, be sure to visit Mandatory.com. In this May 10 edition of Retro Ad Replay, we’re heading back 10 years to when Brink initially launched on PC, Xbox 360, and PS3. That’s May 10, 2011. Developed by Splash Damage and published by Bethesda Softworks...
April 30, 2021
How AI Helps Achieve Tactical Clarity in Gears Tactics by Tommy Thompson on 04/29/21 04:10:00 am The following blog post, unless otherwise noted, was written by a member of Gamasutras community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company. AI and Games is a crowdfunded YouTube series that explores research and applications of arti...
April 29, 2021
How AI Helps Achieve Tactical Clarity in Gears Tactics by Tommy Thompson on 04/29/21 04:10:00 am The following blog post, unless otherwise noted, was written by a member of Gamasutras community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company. AI and Games is a crowdfunded YouTube series that explores research and applications of arti...
April 29, 2021
8 hours ago Industry added 500 million new and more diverse gamers over the past three years, fueled by mobile gaming adoption and desire for social experiences NEW YORK–(BUSINESS WIRE)–In a new report, Accenture (NYSE: ACN) estimates that the full value of the gaming industry now exceeds $300 billion, more than the combined markets for movies and music, driven by a surge in mobile gaming and an emphasis on social interaction during the COVID-19 pandemic. Acc...
April 18, 2021
Apr 18, 2021 04:43 EDT In 2019, Athlon Games announced to have partnered with Amazon Game Studios to develop the Lord of the Rings MMO. This made sense, as Amazon was already making the new Lord of the Rings television series. Only a few months ago, a rather detailed development roadmap mentioned early 2023 as the target window for the Lord of the Rings MMO Open beta. However, it appears that once Tencent acquired Leyou in late 2020, a contractual dispute between Tencent and Amazon led to ...
April 6, 2021
The developer of EVE Online hasnt abandoned its plans, however. Its London-based office has been working on an Unreal Engine 4 project for a few years now, and new Head of Studio Adrian Blunt (formerly VP of Development at Splash Damage) recently opened up about this upcoming shooter game set in EVE during an interview with MCVUK (issue 967, April 2021). We have a history of breaking down barriers with our ambition. I think that’s very much true in this game. It is a hugely ambitious game, it...
March 10, 2021
With Bethesda now officially part of Xbox, Microsoft has altered the gaming land forever by acquiring a major publisher. With that said, Sony shouldn't respond and should instead keep to its current path.