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Destiny 2 Grandmaster Nightfall guide: Tips, loadouts, mods, and more

Source: Bungie Between its Raids, Raid challenges, and Legend and Master Nightfall strikes, there s plenty to do if you re an endgame PvE player in Destiny 2. However, if you re looking for the ultimate challenge, Bungie has you covered with Grandmaster Nightfalls. These prestigious Nightfall strikes reward players with tons of Exotics, masterworking materials, stat-rich Adept versions of Nightfall weapons, and a Conqueror title that you can display under your name in-game. However, they also require a very high Power Level to play (currently, that Power Level is 1335) and feature enemies that are over 25 Power Levels above your own, meaning that your fireteam will do less damage than usual and will also take much

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Summer Games Done Quick 2021 reveals full schedule

With GeoGuessr runs and blindfolded Super Mario 64. Updated on 19 May 2021 Watching speedrunners strut their stuff in Summer Games Done Quick always makes for entertaining viewing, and this year s event looks like another banger. There s GeoGuessr runs, blindfolded Super Mario 64, and even a Destiny 2 Deep Stone Crypt raid. And as usual, it s all for a good cause. Summer Games Done Quick 2021 is scheduled to take place between 4th-11th July, with a packed-out timetable and a real mix of games. There s Dragon Age: Inquisition, Pikmin 3 Deluxe, Nintendogs, Outer Wilds, Dishonored, Dead Space, and a game called Fight Crab which has certainly caught my interest. And that s only scratching the surface: make sure to have a peek at the full schedule over here.

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SGDQ 2021 games revealed, including a one-hour speedrun of Dragon Age: Inquisition

SGDQ 2021 games revealed, including a one-hour speedrun of Dragon Age: Inquisition Summer is nearly here, and while at my home office in Missouri that means that miserable humidity is imminent, it also means that Summer Games Done Quick is upon us. The annual speedrunning marathon will once again bring us a full week’s worth of games getting broken in support of Doctors Without Borders, and now the event’s organisers have provided the full list of games that’ll be at the show. SGDQ 2021 kicks off in style on Sunday, July 4 at 9am PDT / 12pm EDT / 5pm BST with an any% speedrun of Dragon Age: Inquisition set to last under 50 minutes. Not bad for a game that typically takes over 50 hours to play through, and a perfect way to channel that BioWare love for the long wait between Mass Effect: Legendary Edition and the Dragon Age 4 release date.

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Destiny 2: Season of the Splicer patch notes

Image: Bungie Destiny 2: Season of the Splicer is here, and with it, Bungie added a host of new features to its flagship looter. Season of the Splicer adds the long-awaited Transmog system (also called Armor Synthesis), which lets fans change the looks of their Guardian’s armor without altering their stats. Also part of Splicer, fans will delve back into Destiny’s original raid, the Vault of Glass, later this month. This season sees the return of Mithrax, the Kell of Light, a Fallen commander that Destiny fans have helped out several times since Destiny 2’s launch. Mithrax and his crew will help Guardians defeat the Vex, as the time-traveling robots have locked the Last City in a cycle of endless night.

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Destiny 2 update 3.2.0.1 patch notes detail Exotic changes and Class nerfs

Destiny 2 update 3.2.0.1 is here which means there s a slew of patch notes to pore over as we’re all constantly kicked from the game. The update for Season of the Splicer addresses some problems with the Stasis subclasses, changes up a few Exotic weapons and perks, updates the Shader system, and introduces transmog. Destiny 2 update 3.2.0.1 There’s a lot to swift through in these Destiny 2 patch notes. Update 3.2.0.1 offers a great deal of information with prominent points relating to Armor Synthesis, which still appears to be capped at 10 per class per Season. The Glory, Valor, and Infamy reputation systems have all be unified, which should make understanding how they progress a bit easier. Take a look.

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