Review: A funky finish and Milla Jovovich can t redeem Monster Hunter yahoo.com - get the latest breaking news, showbiz & celebrity photos, sport news & rumours, viral videos and top stories from yahoo.com Daily Mail and Mail on Sunday newspapers.
Last modified on Thu 17 Dec 2020 07.11 EST
The entertainingly frazzled presence of Nicolas Cage provides a reason to pay some attention â but not much â to this otherwise uninspired and by-the-numbers martial-arts action-sci-fi crossover.
Kickboxing star Alain Moussi plays Jake, a guy that we first see in some kind of mortal combat with a mysterious extraterrestrial figure that emerges from a temple in Burma every few years or so for a monumental showdown with humanity â or, at any rate, that element of humanity who are keen on one-on-one MMA smackdowns. Later, Jake wakes up with his memory gone, and must try to come to terms with his forgotten warrior destiny. In so doing, he makes contact with a priestly siblinghood of martial arts superstars who are also dead set on taking down this invader. They include the wacky Wylie (played by Cage himself), Carmen (taekwondo champ JuJu Chan), Kueng (Thai martial arts legend Tony Jaa) and Forbes (muay Thai enthusiast Marrese
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Nearly 20 years ago, writer-director Paul W. S. Anderson and star Milla Jovovich teamed up with videogame company Capcom and Constantin Film to produce Resident Evil, based on the bestselling videogame.
Now, the team has reunited for Monster Hunter: World.
Behind our world, there is another: a world of dangerous and powerful monsters that rule their domain with deadly ferocity. When an unexpected sandstorm transports Lt. Artemis (Milla Jovovich) and her unit (Tip “T.I.” Harris, Meagan Good, Diego Boneta) to a new world, the soldiers are shocked to discover that this hostile and unknown environment is home to enormous and terrifying monsters immune to their firepower.
Sonic the Hedgehog, video game adaptations have a lot to live up to. Sadly, it doesn t sound like Paul W.S. Anderson s big screen take on Capcom s
Monster Hunter titles doesn t break free of the curse that continues to plague the video game genre of filmmaking.
Resident Evil movies, in that it moves along at a steady clip, dispensing with all but the most rudimentary character details in order to maximize the stuff that excites the fans namely, striking compositions and carnage. Most of the time, during action scenes, you can t tell what s happening, but it seems to make sense to the characters, and the overripe sound design (which sounds like someone assaulting a couch with a baseball bat or smashing up the produce section at a grocery store) creates a kind of continuity through the Cuisinart cutting.