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Indie studios are showing that crunch-free games are possible

In 2019, Cyberpunk 2077 developer CD Projekt Red — and, particularly, co-founder Marcin Iwiński — made the grand promise that its employees would not be forced to “crunch.” Crunch is a ubiquitous term in the video game industry, a stand-in word describing the weeks, months, or years when developers work for long, grueling hours to complete a game. Iwiński said at the time, in an interview with Kotaku, that he wanted the company to “be known for treating developers with respect.”...
United States Greg Kasavin Wren Farrer John Wiliniski Magne Skj Samir Rao

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