Quake II RTX now supports AMD graphics cards, thanks to Vulkan
Quake II RTX was one of the early showcases for Nvidia’s line of RTX graphics cards, showing off the ray-traced lighting and shadow effects the company’s new hardware could handle. Now, thanks to updates to the Vulkan API, those effects are available on any graphics hardware with the required power.
Quake II RTX version 1.4.0 is out today, and among the improvements the patch makes to the classic FPS game is support for platform-agnostic Vulkan extensions for ray-traced lighting. Effectively, what that means is that if your PC is running an AMD graphics card, as of today you can play Quake II RTX with all the new-fangled lighting effects enabled. Good news, right?