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Virtual reality (VR) faced a lot of detractors in the early days of its resurgence as a consumer technology. While some of those have come around as the hardware has improved it seems Take-Two Interactive’s CEO Strauss Zelnick still isn’t sold on VR or its effect on the videogame industry.
In an earnings call this week Zelnick was highly sceptical of current trends, from the use of the word metaverse continually used by companies like Epic Games and Roblox to cryptocurrencies and immersive tech like VR and augmented reality (AR).
When discussing the metaverse subject and how Take-Two’s properties like