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When games are hard on their hands, some players turn their voices into controllers

When games are hard on their hands, some players turn their voices into controllers Voice control provides unique opportunities for accessibility and some complicated setup Share this story As both a software engineer and an avid player of strategy games, chaosparrot struggled to reckon with the damage his work and hobbies had done to his hands. By 2017, the consistent pain of his repetitive stress injuries was bad enough that he could no longer type comfortably or enjoy the games he loved to play. While searching for solutions, he came across a video of someone using speech recognition software to code. He decided to try using the same tech not for coding, but for playing games.

Microsoft adds language labels to Xbox games on the Microsoft Store

Microsoft s investments make Xbox a leader in gaming accessibility, and others should follow

Source: Windows Central Video games allow people of all kinds to experience incredible creations, connect with people all over the world, and be a part of countless stories in a way you can t with other mediums. However, something that has always been an obstacle for a significant portion of the gaming community is accessibility. While accessibility in gaming is becoming increasingly important, many developers and teams struggle to make their inclusivity ambitions a reality. How can these developers ensure their games are accessible to as many players as possible without detracting from the experiences they ve built? Microsoft has invested heavily in answering this question. Microsoft s efforts in this space have made Xbox the leader in gaming accessibility, and Microsoft wants everyone to follow in its footsteps.

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