The community shaping the future of accessibility in games.
Article by Robert Purchese, Senior Staff Writer 10 April 2021
I was really moved this week to see how a small number of people have powered a profound change in games. I m a bit embarrassed to say I often overlook accessibility in games, which isn t to say I don t benefit from it. And I assumed the range of accessibility options in modern games was simply improving because someone somewhere decided it should. But of course that s not what happened. Behind the celebrated and ground-breaking accessibility tools in a game like The Last of Us Part 2, for example, is the tireless work of a community campaigning for the opportunity to play and enjoy games too.
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Source: Windows Central
Video games allow people of all kinds to experience incredible creations, connect with people all over the world, and be a part of countless stories in a way you can t with other mediums. However, something that has always been an obstacle for a significant portion of the gaming community is accessibility. While accessibility in gaming is becoming increasingly important, many developers and teams struggle to make their inclusivity ambitions a reality.
How can these developers ensure their games are accessible to as many players as possible without detracting from the experiences they ve built? Microsoft has invested heavily in answering this question. Microsoft s efforts in this space have made Xbox the leader in gaming accessibility, and Microsoft wants everyone to follow in its footsteps.