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The Gambling Industry Desperately Needs Gaming Knowledge Centers

The Gambling Industry Desperately Needs Gaming Knowledge Centers
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Young teens should only use recreational internet and video games one hour daily

 E-Mail Middle-school aged children who use the internet, social media or video games recreationally for more than an hour each day during the school week have significantly lower grades and test scores, according to a study from the Center for Gambling Studies at Rutgers University-New Brunswick. The findings appear in the journal Computers in Human Behavior. Researchers say the findings give parents and children a moderate threshold for using entertainment-related technology no more than one hour daily on school days and four hours a day on weekends. Interactive technology is widely used to promote children s educational access and achievement, said lead author Vivien (Wen Li) Anthony, an assistant professor at the School of Social Work and research associate at the Rutgers Center for Gambling Studies. During the COVID-19 pandemic, technology has been essential to facilitating remote learning. At the same time, there is a growing concern that excessive technology use,

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