About Godot 4, Vulkan, GLES3 and GLES2 By: Ilaria Cislaghi 18 July 2021
Hello fellow developers!
As the alpha of Godot 4.0 comes closer and closer, we wanted to spend some words to clarify the direction that Godot 4 has taken in regard of rendering back-ends.
Will Godot 4.0 support OpenGL/OpenGL ES?
OpenGL will most likely not be supported at the time Godot 4.0 is out. The renderer design and all resulting code had to be re-implemented entirely from scratch in order to support Vulkan and modern rendering techniques. This took an enormous amount of work (more than two years, close to three at the time of release).
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