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Kudos Founder Amrita Saigal First Place Winner in TiE Boston Women Pitch Competition; Other Winners Are Founders of Moxie Apparel, Unruly Studios, and Project Prana

Kudos Founder Amrita Saigal First Place Winner in TiE Boston Women Pitch Competition; Other Winners Are Founders of Moxie Apparel, Unruly Studios, and Project Prana
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Wetzel County Schools Combine PE and Coding with Unruly Splats

Wetzel County Schools Combine PE and Coding with Unruly Splats News provided by Share this article Share this article WETZEL COUNTY, W.Va., June 1, 2021 /PRNewswire/  When Short Line Elementary School transitioned back to in-person learning this spring, PE teacher Mrs. McSweeney had a new activity planned that combined active play with learning to code. Her students are the first in the Wetzel County School District to use Unruly Splats, programmable floor buttons that students code to light up, make sounds, and collect points when stomped on to create their own active games. Unruly Splats have been a great way to get kids active and learning coding concepts without even realizing it, said Mrs. McSweeney. As a PE teacher who has never coded before, I was amazed at how easy it was for me to learn how to use the Splats and teach the students how to manipulate them to create and modify their own games.

Unruly Splats Wins a Tech & Learning 2021 Award for the Best Remote & Blended Learning Tools

Unruly Splats Wins a Tech & Learning 2021 Award for the Best Remote & Blended Learning Tools News provided by Share this article BOSTON, March 10, 2021 /PRNewswire/   Unruly Studios has been named a Winner of the Tech & Learning 2021 Awards for the Best Remote & Blended Learning Tools. Unruly Splats, a STEM learning tool that combines coding and active-play, was recognized in the Primary (K-6) category. Unruly Studios logo Unruly Studios has been named a Winner of the Tech & Learning 2021 Awards for the Best Remote & Blended Learning Tools. In 2020, we listened to our teacher community to inspire several new features and curriculum guides that helped bring Unruly Splats into their virtual, hybrid, and in-person classrooms, said Bryanne Leeming, founder and CEO of Unruly Studios. I m incredibly proud of our team for ensuring that teachers felt supported in integrating STEM and play during a year of rapid change and uncertainty.

Hawaii Leilehua Complex Schools Introduce Unruly Splats to Engage Students in STEM and Active-Play

Share this article WAHIAWA, Hawaii, March 1, 2021 /PRNewswire/   Unruly Studios today announced a partnership with Hawaii s Leilehua Complex to incorporate STEM education across classrooms. Teachers and students will have access to Unruly Splats, programmable floor buttons that students can code to light up, make sounds, and collect points to play games like whack-a-mole, four corners, or any game of their own making. Students at Solomon Elementary School play a game with Unruly Splats. Unruly Splats break all the rules of traditional computer science education by getting students out from behind the computer screen and engaging with each other, said Grant Toyooka, a resource manager for the Leilehua Complex. This is the first STEM learning tool I ve seen that combines computer science with social and emotional learning. The ease of use and playful exterior of Splats help to demystify computer science for students as well as teachers, making them easy to integrate into any

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