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The Legacy Behind The Internet s Most Important Abandonware Site

Filed to:abandonware Image: Home of the Underdogs To sign up for our daily newsletter covering the latest news, features and reviews, head HERE. For a running feed of all our stories, follow us on Twitter HERE. Or you can bookmark the Kotaku Australia homepage to visit whenever you need a news fix. Today, choice is everywhere. But at the turn of the millennium, if you couldn’t find a game in a local retailer, it basically didn’t exist. If you lived in a rural area, or a game simply wasn’t popular, then there was a time where that game practically didn’t exist. So that’s how abandonware got started – and one of the most important sites for abandonware was

Growing popularity of gaming fueling employment, economic growth

Growing popularity of gaming fueling employment, economic growth By: Scripps National and last updated 2020-12-23 16:59:08-05 The pandemic has turned even more people into gamers. About one in three people worldwide play video games, according to the Entertainment Software Association. But it’s more than just fun. “And we ve been able to make sure that we were producing things that not only brought people together in ways that made them enjoy the games, but connected them to each other because today 65% of people in America who play games play with other people,” said Stanley Pierre-Louis, President and CEO of the Entertainment Software Association.

An insider s perspective on China s new age ratings | Opinion

Somewhat similar to the ESRB and PEGI ratings in the US and Europe respectively, an age rating for games is being introduced in China as well. Backed by major gaming companies like Tencent and NetEase, among others, but also state-owned media outlet People s Daily Online, the hope is that these ratings might actually become a standard used by all publishers in the country. The effective implementation of the system, however, might encounter more resistance than other similar initiatives elsewhere in the World. Why doesn t China have an age rating system already? Unlike many other major markets, age ratings for multimedia entertainment aren t really a thing in China. Movies don t have ratings, neither do books or music, and it s the same for video games. Meaning, when you go to a movie theater in China, toddlers might be sitting right next to you, with their parents, while watching an heavily censored version of, for example, Logan okay, so I never actually witnessed a baby inside

Helium Lithium Brainium? A Portland game studio s standout year - Portland Business Journal

Helium Lithium Brainium? A Portland game studio s standout year - Portland Business Journal
bizjournals.com - get the latest breaking news, showbiz & celebrity photos, sport news & rumours, viral videos and top stories from bizjournals.com Daily Mail and Mail on Sunday newspapers.

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