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Epic buys photogrammetry experts to fuel next-gen Unreal Engine 5

Epic Games buys gaming s most-used data compression technology

This Week in Apps: Social apps react to riots, Parler gets booted, FTC threatens regulation – TechCrunch

This Week in Apps: Social apps react to riots, Parler gets booted, FTC threatens regulation Welcome back to This Week in Apps, the weekly TechCrunch series that recaps the latest in mobile OS news, mobile applications and the overall app economy. The app industry is as hot as ever, with a record 204 billion downloads and $120 billion in global consumer spend in 2019. Consumer spend also hit a record $112 billion across iOS and Android alone. Not including third-party Chinese app stores, iOS and Android users downloaded 130 billion apps in 2020. Due to COVID-19, time spent in apps jumped 25% year-over-year on Android. Top Stories

Epic acquires Rad Game Tools, veteran of many gaming generations – TechCrunch

Epic acquires Rad Game Tools, veteran of many gaming generations Epic today announced the acquisition of Rad Game Tools, maker of game development tools for many years. They’ve stayed largely behind the scenes, but many gamers will recognize the colorful Bink Video logo, which has appeared in the openings of many a title over the years. “Our work with Epic goes back decades, and joining forces is a natural next step given our alignment on products, mission, and culture,” Rad Game Tools founder and CEO Jeff Roberts said in the announcement. And it has seemingly only intensified recently. Close integration with engines and platforms makes for good standards, and good standards get embraced by developers. That’s why Epic has been cozying up to Sony as well as snapping up components to fit into its Unreal engine, positioning it as an all-encompassing development platform for next-generation games.

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