Adventures in Text Rendering: Kerning and Glyph Atlases : vi

Adventures in Text Rendering: Kerning and Glyph Atlases

A wonderfully technical deep-dive into the world of GPU font rendering. Our engineer, David Stern, talks about the engineering and performance challenges he faced when fixing text rendering in Warp.

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Ryan Juckett , Software Engineers , Microsoft , Times New Roman , Comic Sans , Core Text , Text Rendering , Hacker News , How Warp Works , How To Draw Styled Rectangles Using ,

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