Developer manages to run ray tracing without a GPU, achieves

Developer manages to run ray tracing without a GPU, achieves 1 fps on Quake II RTX

Developer Konstantin Seurer has been hacking away at the open-source Mesa graphics library, adding support for Vulkan ray tracing right into the CPU code. By enabling the...

Related Keywords

Konstantin Seurer , , Amd , Geforce , Pu , Linux Gaming , Ray Tracing , Geforce Rtx , Quake Ii Rtx ,

© 2025 Vimarsana