Star Wars: The Force Unleashed was unexpected. In lieu of another film trilogy, George Lucas greenlit Haden Blackman’s team at LucasArts to create a major, big-budget tie-in game to bridge the original and prequel trilogies. It was to be treated as canonically on par with the films themselves, even featuring some returning cast from more recent projects. It was supposed to be the next big step for the franchise, featuring brand new engine technology built in-house at LucasArts. However, the game would end up being one of the last, most intensely divisive projects in the original canon. The situation isn’t as cut and dry as some may have believed though, for one very simple reason: The