What is the Peer-to-Peer Simulation Hypothesis? The idea that we may be living inside of a computer simulation is not new. It was famously depicted in the 1998 film The Matrix and argued to be probable by philosopher Nick Bostrom. However, most forms of the "simulation hypothesis" (including Bostrom's) are purely speculative. They do not explain or make predictions about the world we perceive.
Is based on serious scientific and philosophical hypothesies. Explains features of the physical world (including quantum world) that no other theory explains. Makes predictions about our world, and so may be confirmed or falsified.
The P2P hypothesis holds that we are living in a peer-to-peer networked computer simulation. Some computer simulations have a "dedicated" centeral server (a single computer running the simulation that all other computers access). However, peer-to-peer networked simulations have no central server. The "simulated reality" is simply a vast network of different computers (a "cloud") running the simulation in parallel--as illustrated in the following diagrams: