Making it in Unreal: The best of 2020 We scour the 2020 archives to dig up the very best projects being made in Epic's Unreal Engine Promoted Content In association with In case you’ve somehow managed to miss it, every week we chat with game developers about how they’re utilising Unreal Engine 4 to realise their visions. With 52 weeks in a year, that’s a lot of development stories to tell, and yet every week we learn of some inventive new way a developer is using UE4’s features, whether the end goal is to create realistic wave physics, squash bugs, or streamline production.