Mario + Rabbids: Sparks of Hope is doing away with the grid

Mario + Rabbids: Sparks of Hope is doing away with the grid and opening up the Galaxy

If Rabbid Peach took the internet by storm back in 2017, then our collective digital consciousness may well just implode with the news of Rabbid Rosalina. Mario + Rabbids: Sparks of Hope is arriving as the second entry in the unlikely, but ravingly successful, Rabbids x Super Mario crossover series, where both Nintendo and Ubisoft's iconic mascots enter top-down tactical warfare. Building on the gameplay experience offered with Mario + Rabbids: Kingdom Battle, the new title, Sparks of Hope, is doing things a little differently. Faced with a villain called Cursa, who's looking to absorb all the energy of the universe, our beloved heroes are forced to go on a bigger journey than before, moving out of the Mushroom Kingdom to explore - and protect -  the Mario + Rabbids universe on a galactic scale. But, along with the greater scale and scope of the game's locations, Sparks of Hope aims to give players a lot more freedom and control in how they approach both combat and exploration. "We did not design the game just as a sequel, but we wanted to embark on a new journey; a new take on the tactical genre," explains creative director, Davide Soliani. "So in this game, we are aspiring to push the tactical boundaries even more to provide a renewed combat experience to players."

Related Keywords

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