To do Tzeentch justice, this entry in the Tome of Knowledge would just be an endless list of names and aspects and abstract concepts. It’d be 99,999 words long, most of which would be lies. And it would be out of date the second you started reading it. Tzeentch is the Great Deceiver, the Changer of Ways, the Chaos God of Magic. He’s the lord of ambition, knowledge, betrayal, and hope, and his multiplicity makes him almost unknowable. No two descriptions of Tzeentch are alike. ‘Horrid magic bird’ is perhaps the only form our fragile human mind can take.To follow Tzeentch is to court incredible possibilities at a dangerous cost, without ever really knowing if you’re doing your job properly. While his Chaos brothers have direct, often simple goals, such as spilling blood in the case of Khorne or spilling literally any bodily fluid in the case of Slaanesh, Tzeentch is unknowable by design. In that respect, it’s like working for a nuclear power plant without an induction. You have great power at your fingertips. And you probably won’t know you’ve messed up until the mutations appear.