Outriders’ demo had me hooked within two hours. And it’s all because of how the game handles its loot. Armor changes everything In the opening minutes of Outriders, my loot is pretty predictable and dull. I’ll get common-quality drops with no perks, more often than not, and occasionally I’ll get some Unusual armor (this is what Outriders calls “uncommon” or green loot) that might give me some bonus stats or damage. After about two hours, I started encountering rare-quality drops. Rare items are the first ones that really make a difference in Outriders. Rare guns come with perks that can shock enemies when I reload, or encase them in ash after I shoot them. Rare armor perks are even more interesting, overriding aspects of my character’s skills. It only takes one piece to slightly alter how my character plays, and five rare pieces helps me feel significantly more powerful.