Returnal needs these 9 features Returnal has only been on the market for one week, but it’s been a hell of a seven-day stretch of ups and downs. Despite the hot topic surrounding its saving functionality, players seem to enjoy going through Atropos’ looping world. That loop is designed to keep players coming back and it does, but Housemarque can make a few key additions and changes to ensure that Selene’s Groundhog Day scenario stays fresher for a longer period of time. Better saving This one is obvious, but still worth mentioning. Many players have appropriately made a stink about how it holds players hostage for the entire duration of the run, be it three minutes or three hours. Combined with the possibility of sudden updates or crashes and Returnal can overly stressful in a way Housemarque never intended.