It’s kind of tricky to explain what a roguelike video game is to someone who hasn’t already played one. Although, if your family had a Super Nintendo, you may be acquainted with the genre already. Remember, back then, in games like Duck Tales or Contra, when you died, you really died? Until games started allowing you to save your progress, when you hit that game over screen, your game was really over. Now, imagine that old logic applied to games of the modern day. Since consoles are unimaginably more powerful than they were back in the early '90s, games like