most scanning techniques only captures geometry and not the appearance. here, because we focus on high—quality appearance capture, the resolution comes from the reproduction of that appearance in a realistic manner in a 3—d rendering. here we have the 2—d renders. this one looks like those images where you see the sun damage to your skin. here, with controlled lighting conditions, we are analysing your skin's reflections and breaking it into a constituent colour texture map, a shine map, a shape map, and which captures yourfine skin pores and and wrinkle detail... wrinkles, how dare you! i know. laughs. you're a very brave man. and combining all of that with computer graphics rendering, i can now animate the light whichever way i like, and the skin will react.