Unity will be getting native DLSS support later this year Comments Both Unity and Unreal Engine are some of the most popular game engines for indie and AAA developers alike. Both have their uses and flaws, but Unreal Engine made headlines earlier this year when Nvidia introduced a full DLSS plugin that would make it easier than ever for devs to implement the technology. Now Unity is doing the same by adding native DLSS support in an upcoming update. Unity added support for real-time ray tracing in 2019, but the technology is extremely demanding and requires a lot of computational power. DLSS, whilst completely separate to ray tracing, is essential for getting decent performance whilst utilizing the rendering technique. Native support will be coming to Unity later this year in the Unity 2021.2 version.