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Battle for Dune: War of Assassins Updates Backlog news - Vimarsana News

Battle for Dune: War of Assassins Updates Backlog news

We've been a bit silent here, but we've very much been busy! Here's a huge update on everything that's been fixed, balanced, added and tweaked over the last 11 months!

Source: moddb.com
Battle for Dune: War of Assassins Updates Backlog news - Vimarsana News

Battle for Dune: War of Assassins Updates Backlog news

We've been a bit silent here, but we've very much been busy! Here's a huge update on everything that's been fixed, balanced, added and tweaked over the last 11 months!

Display Controller - LCD / OLED Panels (AXI Bus) - Vimarsana News

Display Controller - LCD / OLED Panels (AXI Bus)

The Digital Blocks DB9000AXI LCD / OLED Display Controller IP Core interfaces a microprocessor and frame buffer memory via the AMBA AXI Protocol Interconnect ...

Display Controller - LCD / OLED Panels (AXI4 Bus) - Vimarsana News

Display Controller - LCD / OLED Panels (AXI4 Bus)

The Digital Blocks DB9000AXI4 LCD / OLED Display Controller IP Core interfaces a microprocessor and frame buffer memory via the AMBA AXI4 Protocol Interconnect ...

Bright Engine v0.1.8b Patch Notes! - Terrain Tessellation news - Vimarsana News

Bright Engine v0.1.8b Patch Notes! - Terrain Tessellation news

Bright Engine v0.1.8b Patch Notes! - Terrain Tessellation news This update aimed to make substantial improvements to the engine’s existing systems, namely landscapes. The entire terrain system and dynamic foliage have been completely re-written to allow for far greater flexibility and quality, with the introduction of tessellation! Posted by Cysis145 on Mar 1st, 2021 It’s been a long time since the last update but rest assured, we’ve been working hard. This update aimed to make substantial improvements to the engine’s existing systems, namely landscapes. The entire terrain syste...