Zircon Beta engine source 20240606 WIP file
Work in progress for a future release. Most of the changes in source code are related to "modeldecompile" with per frame support.
Stay updated with breaking news from Arcane Dimensions. Get real-time updates on events, politics, business, and more. Visit us for reliable news and exclusive interviews.
Work in progress for a future release. Most of the changes in source code are related to "modeldecompile" with per frame support.
Work in progress for a future release. Most of the changes are related to documenting the DarkPlaces model rendering with comments and some friendlier variable names and indicating the calling functions of various functions.
Shift + Page Up / Shift + Page Down scroll the console up/down by 1 line at a time to more fine-tuned scrolling in the console. "objmodelsplit" can separate out a group in an .OBJ model and can likewise export the whole model except for a group. objmodelsplit...
Tomb of Thunder v_cshift issue that results in all black screen that never clears has been eliminated (this bug likely affects every DarkPlaces going back a very long time). Empty submodel warning is now a developer print, as are division by zero Quake...
"jpegsplit" (command to bulk convert all textures in a folder to jpg) acts on png images in addition to tga. "devinfo" displays more detailed information particularly for "map" (other changes in readme). "levelshot_maps_all" which takes a screenshot...