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Zircon Engine Initial Alpha Release 33 (Wndows binary, Linux will compile) file - Vimarsana News

Zircon Engine Initial Alpha Release 33 (Wndows binary, Linux will compile) file

"folder" bug-fix, was using "id1" always instead of current gamedir. gamedir autocomplete was skipping "id1" folder because it was already the first gamedir and "already loaded". Resolves failed bug-fix issue in Version 32.

Source: moddb.com
Zircon Engine Initial Alpha Release 31 (Wndows binary, Linux binary) file - Vimarsana News

Zircon Engine Initial Alpha Release 31 (Wndows binary, Linux binary) file

R_waterwarp 2 (twisty underwater effect in part contributed by an unknown guest user), improved Linux experience ("folder" works, gamedir completion works, etc.), deformvertex support for "bulge" and "roundwave" from Blood Omnicide DarkPlaces, map menu...

Source: moddb.com
Zircon Engine Initial Alpha Release 29 (Wndows binary, Linux may compile) file - Vimarsana News

Zircon Engine Initial Alpha Release 29 (Wndows binary, Linux may compile) file

Autocompletes of sounds, models, textures, keynames for bind, unbind, modelprecache, play, r_replacemaptexture, modeldecompile (.wav .mdl .tga at this point).  Live retexture work is possible with, for example, "r_replacemaptexture wbrick1_5 textures...

Source: moddb.com
Zircon Engine Initial Alpha Release 28 (Wndows binary, Linux may compile) file - Vimarsana News

Zircon Engine Initial Alpha Release 28 (Wndows binary, Linux may compile) file

Mouse1 pressed while in console with no map running activates menu. Allows full mouse control on startup if "nostartdemos 1" or other method starts Zircon to console. "map" with no arguments while in single player or connected to a server prints the...

Source: moddb.com
Nailing down Warhammer 40,000: Boltgun's mix of modern and retro - Vimarsana News

Nailing down Warhammer 40,000: Boltgun's mix of modern and retro

According to developer Auroch Digital, the just-released Warhammer 40,000: Boltgun is "the game that should have been m…