Arkane Wanted Microsoft to Stop 'Redfall,' Not Release It (Report)
Constant direction pivots, on top of understaffing, led to a half-baked game not ready for primetime
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Constant direction pivots, on top of understaffing, led to a half-baked game not ready for primetime
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A new report suggested that employees at Arkane Studios was hopeful Microsoft would have just scrapped Redfall after they were acquired.
A new report on Xbox flop Redfall reveals the project was in such a mess its own developers were hoping it would be canned. Although there’s every chance their luck will turn with the upcoming Xbox Games Showcase, especially after Sony’ lacklustre event, Microsoft has not had a good time...
The frustration and strain of Redfall's development reportedly caused 70 percent of Arkane Austin's staff to leave by the time it released.