Oddworld: Soulstorm review - untypically scrappy in places, but typically heartfelt
Win, brews or draw. 9 April 2021 Abe's Exoddus gets a generous upgrade in this slightly patchy adventure. Lockers: one tap to loot, two taps to hide inside. Clang. And do hide inside them, particularly if you have a bunch of almost-rescued Mudokons with you. Hide because it's useful for progression through these 2D gauntlets that mix stealth with platforming (and, of course, with an energising scarcity of offensive options). And hide because genuine human comedy ensues. Or is it tragedy? A gaggle of fidgeting limbs and panicked faces, everyone try...
Source: eurogamer.net