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Indie Game Devlog 36: NEW Enemies! news - Resonant Blade - Vimarsana News

Indie Game Devlog 36: NEW Enemies! news - Resonant Blade

I've been mostly working on adding in new enemies to the game. There's a jellyfish that shoots out shock bombs, a golem that hurls boulders, a slime that can blind you, and an assassin that uses stealth to sneak up on you and deal tons of damage! Thanks...

Source: moddb.com
Indie Game Devlog 33: It's Cold Outside [ Phrygia ] news - Resonant Blade - Vimarsana News

Indie Game Devlog 33: It's Cold Outside [ Phrygia ] news - Resonant Blade

I've been updating some of the cold environments and maps. I added in some ice physics and add the ability to carry and throw items over your head.

Source: moddb.com
Indie Game Devlog 33: It's Cold Outside [ Phrygia ] news - Resonant Blade - Vimarsana News

Indie Game Devlog 33: It's Cold Outside [ Phrygia ] news - Resonant Blade

I've been updating some of the cold environments and maps. I added in some ice physics and add the ability to carry and throw items over your head.

Indie Game Devlog 32: Jungle/Mountain Area news - Resonant Blade - Vimarsana News

Indie Game Devlog 32: Jungle/Mountain Area news - Resonant Blade

Hey, everyone! Started working on some rough maps of the jungle area, Aeolia. Some areas are more detailed while others are just rough placeholders. I go over some interior maps (temple, tavern, shop) and the exterior design of Aeolia City.

Source: moddb.com
Indie Game Devlog 32: Jungle/Mountain Area news - Resonant Blade - Vimarsana News

Indie Game Devlog 32: Jungle/Mountain Area news - Resonant Blade

Hey, everyone! Started working on some rough maps of the jungle area, Aeolia. Some areas are more detailed while others are just rough placeholders. I go over some interior maps (temple, tavern, shop) and the exterior design of Aeolia City.