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Zircon Beta Release #16 (Win64 binary, source code) file - Vimarsana News

Zircon Beta Release #16 (Win64 binary, source code) file

The Road To Proper Zero Ping Multiplayer. DarkPlaces needs improvement to zero ping multiplayer, I have been testing/examining DarkPlaces multiplayer performance -- while doing this, I noticed and fixed/improved these: Ctrl + Plus is supposed to enlarge...

Source: moddb.com
December Lab Report #11 of 12 - The Future, Embracing The Past news - Zircon Engine - a "DarkPlaces Mark V" project mod for Quake - Vimarsana News

December Lab Report #11 of 12 - The Future, Embracing The Past news - Zircon Engine - a "DarkPlaces Mark V" project mod for Quake

Zircon now supports protocol 666 and 999, giving it the ability to play demos recorded in Quakespasm, connect to a Quakespasm coop game or host a game allowing Quakespasms to connect. This is part of rounding out the engine.

Source: moddb.com
Zircon Beta Release #8 (Win64 binary, source code) file - Vimarsana News

Zircon Beta Release #8 (Win64 binary, source code) file

Fixed zircon_beta_gcc.exe vid_restart oddness with SDL2 version upgrade. "sv_gameplayfix_fiendjumpfix 1" -- the fiend and dog jump fix from DarkPlaces Beta, should potentially the uncommon occasion where a fiend or dog gets stuck in air (DarkPlaces Classic...

Source: moddb.com
Zircon Beta Release #7 (Win64 binary, source code) file - Vimarsana News

Zircon Beta Release #7 (Win64 binary, source code) file

Major speed boost (10% to 18%) and no SDL2.dll dependency due to compiler and compiler options used to build zircon_beta_gcc.exe, the Visual Studio compiled zircon_beta.exe is also included. New: CodeBlocks project file. New: WinQuake style dedicated...

Source: moddb.com
November Lab Report #10 of 12 - Making .obj maps / Blender news - Zircon Engine - a "DarkPlaces Mark V" project mod for Quake - Vimarsana News

November Lab Report #10 of 12 - Making .obj maps / Blender news - Zircon Engine - a "DarkPlaces Mark V" project mod for Quake

A discussion of making obj maps in Blender for use in Zircon and DarkPlaces, and a discussion about physics.

Source: moddb.com