November Lab Report #10 of 12 - Making .obj maps / Blender news - Zircon Engine - a "DarkPlaces Mark V" project mod for Quake
A discussion of making obj maps in Blender for use in Zircon and DarkPlaces, and a discussion about physics.
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A discussion of making obj maps in Blender for use in Zircon and DarkPlaces, and a discussion about physics.
Forged from DarkPlaces Beta, twice as fast as classic DarkPlaces, Zircon Beta Release #1 has 100% of all Zircon features plus new features. Zircon Beta Release #1 has resizable window, automatic 2D scaling and a long readme listing other features. Rivarez...
Added Linux build. 64-bit lightmap fix from Quakespasm. "saveconfig" takes an argument so "saveconfig mine" is possible. animated texture warning is now a developer print, this occurs quake start.bsp. Texture +0slipbot is animated (leading +) but has...
Added Linux build. 64-bit lightmap fix from Quakespasm. "saveconfig" takes an argument so "saveconfig mine" is possible. animated texture warning is now a developer print, this occurs quake start.bsp. Texture +0slipbot is animated (leading +) but has...
Current DarkPlaces Beta with 20% Zircon features. ALT-ENTER support to switch from fullscreen to windowed mode. Key setup streamlined order, elimination of "???" for unbound keys. Thin console cursor, no cursor overwrite mode. Ctrl + Up, Ctrl + Down...