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MiniRPG Project has a name news - Crystals Of Irm - Vimarsana News

MiniRPG Project has a name news - Crystals Of Irm

You will travel the land of Irm - towns, villages, dungeons and all kinds of adventures await you. On your journey you will find magic shards that will help your heroes cope with even the nastiest monsters.

Motivation & Progress news - Mini RPG (working title) - Vimarsana News

Motivation & Progress news - Mini RPG (working title)

Motivation & Progress news - Crystals Of Irm Posted by LotsOfStuff on Hey and hello! I welcome you to a new dev update! There are a few updates to the Mini RPG, once the look evolves and the battle system getting better and better. There’s more about that right here in the post. To start with, I wanted to briefly explain why I write these updates here every Sunday. On the one hand, I find it exciting to see the development of the projects and LotsOfStuff in general, on the other hand, I really enjoy going through the achievements of the week or just taking a little time to think abou...

Colours and clouds news - Mini RPG (working title) - Vimarsana News

Colours and clouds news - Mini RPG (working title)

Colours and clouds news - Crystals Of Irm Posted by LotsOfStuff on Hey and hello! To start with, I would like to tell you that I am really happy that the Mini RPG project is so well received. That motivates a lot. The switch to a color variant of the tilesets took the project to a new level and I think it looks much better now. This is what it looks like now. The clouds were again a last-minute idea, but it was really worth it. That was it for this week. If everything continues to go so well, I will have a little announcement about the Mini RPG project in the next few weeks. Stay tuned!

Source: moddb.com
Techtalk, Spritesheets and FX news - Mini RPG (working title) - Vimarsana News

Techtalk, Spritesheets and FX news - Mini RPG (working title)

Techtalk, Spritesheets and FX news - Crystals Of Irm It's time for an update again. Today there is a little tutorial for a change. For the MiniRPG project, I was looking for a way to have as free a hand as possible in the design and integration of effects and, in the best case, without the use of particles. Posted by LotsOfStuff on Hey and hello! It's time for an update again. Today there is a little tutorial for a change. For the MiniRPG project, I was looking for a way to have as free a hand as possible in the design and integration of effects and, in the best case, without the use of...

February Dev Update 2 - MiniRPG Roadmap news - Vimarsana News

February Dev Update 2 - MiniRPG Roadmap news

February Dev Update 2 - MiniRPG Roadmap news - Crystals Of Irm Hey and hello... It's MiniRPG Dev Update Day again... Whoop! Posted by LotsOfStuff on It's MiniRPG Dev Update Day again .. Whoop! Today there is a small stocktaking. What works already, where are the first problems and what's next. So what is the state of affairs Battle system The core of the battle system works and can easily be expanded. Battles can be won, but the heroes cannot take any damage yet. What's next here .. Special Maps Special maps like the city can be loaded, a cutscene can be played at the beginning. Moving...