Dev Log 0.2 news - Project Meadow
Welcome to my second official dev log for Windchime Meadnow, where I am cataloguing progress I am making on the creation of the in-game environment.
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Welcome to my second official dev log for Windchime Meadnow, where I am cataloguing progress I am making on the creation of the in-game environment.
Welcome to my second official dev log for Windchime Meadnow, where I am cataloguing progress I am making on the creation of the in-game environment.
Just a quick update from the team to update you on SCP:S2.
Over a year into development, FE now has a fully-featured editor to build interactive planets which can be explored by units dropped from the fleet.
Devlog #4 - Introducing Terrain! news - Rusalka Things are starting to look good after the implementation of terrain in our blockout! We can finally see some interesting environment features. Posted by ALoureiro on Hello everyone and welcome to the fourth Rusalka Development Update, this time with sand! "How's the progress? Swimmingly well!" I'm sorry. I'm very happy because today I can finally show you my blockout with some new stuff like terrain. As you know, things are still in development of course, so don't take anything for granted, a lot of things can still be changed if I feel l...