Dev Log 02 news - Party Animals
As requested, in this issue of our Dev Log, we go over some new maps and modes, QOL changes, as well as a few of the new systems we developed.
Source: indiedb.com
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As requested, in this issue of our Dev Log, we go over some new maps and modes, QOL changes, as well as a few of the new systems we developed.
Welcome to my second official dev log for Windchime Meadnow, where I am cataloguing progress I am making on the creation of the in-game environment.
Welcome to my second official dev log for Windchime Meadnow, where I am cataloguing progress I am making on the creation of the in-game environment.