Map Porting Process (Part 1) tutorial - Quake II PSX mod for Quake 2
A small tutorial/explainer for how I ported the maps from the PSX version to PC.
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A small tutorial/explainer for how I ported the maps from the PSX version to PC.
We just branched for Plasma 6.1 and released the beta, which means the window to add new features has now closed. But before it did, a ton of amazing stuff snuck in! Plasma 6.1 promises to be a large and impressive release. Probably the most impactful thing is triple buffering support on Wayland! This should…
The bug-fixing continued this week with the aim of getting Plasma 6.0.3 into a great state. Already the big bugs you folks found have almost all been fixed, and this week a lot of time was spent on some X11 regressions and various crashes that our new automatic crash reporting system was able to find…
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