AR with SceneKit and Metal / Emil Lindfors / Artist & Developer
8 Dec 2020 Recently I found myself needing to process and visualize both point clouds and meshes in an iOS application utilizing ARKit, with the point cloud being gathered using the 2020 iPad “LiDAR” sensor. To enable maximum performance and content creation convenience I thought it would be nice to have both custom shaders and a regular, easy-to-work-with 3D hierarchy available. The best options available seemed to be Metal and SceneKit, which required some initial setup to get working together. That setup is detailed in this post. If all this sounds unfamiliar see here, here and here fo...