Gamasutra: Joost van Dongen's Blog - Finding a suitable toolchain for animating Blightbound's 2D characters
Finding a suitable toolchain for animating Blightbound’s 2D characters by Joost van Dongen on 03/11/21 11:04:00 am The following blog post, unless otherwise noted, was written by a member of Gamasutras community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company. For Blightbound our technical ambitions for the 2D animation system were quite lofty: we wanted high quality animation, screen-filling bosses, crisp character art, high f...
Source: gamasutra.com